Until you've applied for Daimyo, the country will be ran by an NPC. The moment anyone becomes Daimyo, your country will be gifted 40,000 gold, police power will be 100, army power is 200, navy power is 200. Every country will have a storage space where constant updates are made to let mods know what you've purchased to import within the country.
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Money:
Police-Force Power:
Army Power:
Navy Power:
Total Military Power:
Battle System
As a country gains money, they can purchase more troops for the army, and navy. Doing this will increase the military strength and the over-all military health bar for battle, by doing this your chances of success for battle can be guaranteed in most situations. A country is given four type of attacks. Normal, special attack, super special, ultimate special. By reading below you can understand more.
Army & Navy:
100 Troops: 3,000 gold.
200 Troops: 4,000 gold.
300 Troops: 5,000 gold.
400 Troops: 6,000 gold.
500 Troops: 7,000 gold.
600 Troops: 8,000 gold.
700 Troops: 9,000 gold
800 Troops: 10,000 gold.
100 Troops | This gives your army or navy strength of 30 (20 DMG) |
200 Troops | This gives your army or navy strength of 40 (26 DMG) |
300 Troops | This gives your army or navy strength of 50 (35 DMG) |
400 Troops | This gives your army or navy strength of 60 (45 DMG) |
500 Troops | This gives your army or navy strength of 70 (55 DMG) |
600 Troops | This gives your army or navy strength of 80 (66 DMG) |
700 Troops | This gives your army or navy strength of 90 (75 DMG) |
800 Troops | This gives your army or navy strength of 100 (85 DMG) |
As you can see, the more troops that your purchase, the stronger the separate branches of military grow in strength to deliver damaging blows to adversaries. But to balance things out you have to spend money on military health when you revive blows from enemy lines. Before we dive into health you all need to understand an example. If you purchase 300 troops, you gain 35 DMG for your military strength. Say if your opponent has 100 health, and you hit them, that means their military power has gone done in numbers by 265 troops.
Health Bars
100 Health: 3,000 Gold
200 Health: 4,000 Gold
400 Health: 5,000 Gold
500 Health: 6,000 Gold
600 Health: 7,000 Gold
700 Health: 8,000 Gold
800 Health: 9,000 Gold
Health bars determine how long your military will survive during battle when you are dealt by an enemy military.
CONDUCTING BATTLE
The battle system for a military can be done in a number of ways but the best is to use the dice system. If you roll the dice and land on normal attack, you will perform an attack that is regular and that regularity is based on the number of troops you currently have. Specials are enhanced styles of attack that destroy the enemy health bar by plenty. The reason why a dice system is implemented is because, it's way to many npcs for you to be role-playing with and would take you forever.
Another way to do battle is you can manipulate some of the troops while in role-play to aid you in battle, but other than this. There isn't a better way to use the military.
Dice Attacks
Special Attack: 90 DMG: Cost: 20,000
Super Special Attack: 100 DMG: Cost: 40,000
Ultimate Special Attack: 300 DMG: Cost: 60,000